The Debug Panel

The Debug Panel


The Debug Panel

The debug panel is of most use to developers of Kdenlive. It gives a highly detailed account of what is going on behind the scenes of Kdenlive. This section will not help you to understand the output of the debug panel, but will tell you why it looks like it is and how to operate it.

On the left, the debug panel shows a list of the renderers in use by Kdenlive. Each renderer has a name that says which part of Kdenlive it is used by. There are three such renderers in the current version of Kdenlive. Clip monitor handles playback of video in the Clip Monitor. Workspace monitor handles playback in the Workspace Monitor. The Document renderer handles all other tasks, such as determining the lengths of video files, and exporting the final video footage.

If you select one of the renderers from the list, the text area will show all debug output from the renderer. For general usage of Kdenlive, you do not need to understand this, but it is very important when filing bug reports to send a copy of these messages - doing so will better aid us in fixing your problems. Click the Save Messages button to bring up a standard save dialog in which you can save the output.

Note

The Save Messages button will save output for all of the renderers. You do not need to save each renderer's output individually.

There is a checkbox on the debug panel that allows you to turn off the output of the debug messages. This may be necessary on slower machines or if you run Kdenlive for a long time, as keeping track of the messages does slow Kdenlive down, and will consume more and more memory the longer that Kdenlive is running for.

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